![]() Jumping straight in with an update on the new and improved crafting system this time around if that’s okay with y’all.Īs we’ve talked about in previous Thursdoids, a large part of the crafting overhaul revolves around creating a unified, powerful and expansive system for machines, crafting stations and appliances. Experienced games industry gameplay coder and want to join Team Awesome? Jobs page here We also live on Twitter right here! Our Discord is open for chat and hijinks too. The Block of Italicised Text would like to direct your attention to the PZ Wiki should you feel like editing or amending something, and the PZ Mailing List that can send you update notifications once builds get released. Thanks again all xĪ changelist of all our pre-release and post-release patches since the 41 beta began can be found here. We’ll see you back here next month (details on the temporarily monthly Thursdoids here ) for more cool stuff. Thank you so much for helping us with this, and we hope you enjoy your Steadfast Spiffo when he arrives on your doorstep later this year. We sold 2000 more plushies than the first run of Spiffos due to your amazing charitable instincts – and we raised over 73,000 US dollars for Cancer Council Queensland in memory of our friend Vicki Ann Woods! So expect all sorts of new fun stuff, alongside adverts and map-reveal flyers for them on the radio and in peoples’ homes.įINALLYA MASSIVE thanks to everyone who bought a Steadfast Spiffo from Makeship! What a beaut!Įlsewhere, what better place to explore in an update where lighting and lightsources are going to be far more than an issue – than Ayrton’s spooky abandoned orphanage in a forest?Īll the cool kids will want to hang out there, we’re sure.įinally, for a map expansion we need signs for homes and businesses. ![]() With that in mind, let’s have another more detailed look at Xeonyx’s ‘scraper showcased in the first video. We want everything to be good quality, and don’t want any aspects rushed. ![]() If you take in all the new basements required for the new build, and the new swathes of land to the west of Muld that are being finalized, there’s a lot of ground to cover for the map team – even if so much of it already in the can. Our plan is to have a few of these pepper the urban landscape, where appropriate, for 42 – and then to come back for more fully-fledged urban replanning later down the line. MAP LATESTLots of fun stuff going into the map expansion, not least the 32 level skyscrapers we have going into Louisville. ![]() We’re really happy to have Soul officially on the team, and while his initial introductory task has been some tidy-up work and minor improvements on our many and varied different traits he should be diving into the new crafting stations with the others in the weeks ahead. We were thinking about the different modders who could give our crafting team a little extra grunt, we have so many amazing ones after all, but the offerings of Soul Filcher stood out as being produce of exactly the sort of brain we needed. To this end we’re pleased to announce that we’ve hired yet another stalwart individual from the modding community to aid us in this quest. The second was the guts of the long-awaited crafting revamp from Turbo, which means that the functionality for all our primary crafting stations is now in – and it’s a matter of banging heads together and integrating everything we’ve had stacked up for it. The first was latest from our MP team, to top up the central development branch with their latest from their ongoing server work to flag up any unexpected issues and to get a few gameplay systems back online in MP. Okay so, recent weeks have seen two mega-merges into our trunk internal testing build.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |